Archive for the ‘Business’ category

The Dip, by Seth Godin

February 2nd, 2010

In an appreciably small book, Seth Godin focus in on the period in life when increased effort yields the same or worse results. Convention wisdom teaches that this is the time to “stick it out” and that quitters never win. But Godin counters with this insight, “Winners quit all the time. They just quit the right stuff at the right time.”

The Dip is a quick exploration of how we get into this dip and when we should stick it out and when we never should have been there. The key is knowing beforehand if it will be worth all the effort, adds Godin, “you should outline your quitting strategy before the discomfort sets in.”
Do you have the guts to quit so that you can succeed at the right thing? Do you really believe that you can be really successful at the right thing, not just average at something?

Interesting stuff. Read it for a quick insight into the things that you may be failing at because you won’t quit.

New Development Process

January 21st, 2010

After working out a development process based on Scrum for a presentation, I thought that I had really struck gold with what I had. It was agile, it was quick, it had good transparency and accountability… and then a late suggestion came that has turned my plans up-side down. It’s called WACD (pronounced ‘whacked’). This could be the future of all development… and if it is, I will look into farming or something as my next career.

Prototyping

January 13th, 2010

The creation of all great products begins with the prototype, unless you’re a genius. Certain that I am not a genius, I’ve used various methods of prototyping, including pencil sketches, storyboards, wireframes, the paper browser, mockups and the infamous napkin. A good friend of mine who is starting his own venture pointed me at this list of 10 free prototyping tools. I’ve tried HotGloo and have been satisfied, but I think I’ll take some time to try out some of the others. Enjoy.

10 Completely Free Wireframe and Mockup Applications from Speckboy.com.

Joel Spolsky on Strategy

December 16th, 2009

What isn’t surprising is that someone has written some advice on how to run a smart software business, what is surprising is that he wrote this eight years ago and it’s still holding true.  Check out Joel Spolsky.

  1. Strategy Letter I: Ben and Jerry’s vs. Amazon
  2. Strategy Letter II: Chicken and Egg Problems
  3. Strategy Letter III: Let Me Go Back!
  4. Strategy Letter IV: Bloatware and the 80/20 Myth
  5. Strategy Letter V
  6. Strategy Letter VI

Dan Pink on the Surprising Science of Motivation

August 28th, 2009

A friend just send me a link to another great speech from Ted. In short, Mr. Pink thinks that we haven’t learned much from science in regards to truly motivating people to greatness. From the speech:

“There is a mismatch between what science knows and what business does. And here’s what science knows:
1. Those 20th Century rewards and motivators we think are the natural part of business do work, but only in a surprisingly narrow band of circumstances.
2. Those if-then rewards often destroy creativity
3. The secret to high performance isn’t rewards and punishments but that unseen intrinsic drive –the drive to do things for their own sake, the drive to do things that really matter.”

Incentives for superior performance in cognitive and creative tasks cause poor performance.
I’ve seen this in my kids. When I challenge them to race to complete a difficult task they only become more frustrated and the rewards of victory actually stand in the way of real effort. Simplified to a common task, I can barely rein them in. Back to my life, if I have something simple to do, like dig a ditch for a sprinkler pipe, I yearn for a contest to make the menial task become challenging and rewarding. Incentives can work, but they don’t work in every instance.

Move away from carrots and sticks towards real motivators that science has shown to work.
• Autonomy – the urge to direct our own lives
• Mastery – desire to get better and better at something that matters
• Purpose – the yearning to do what we do in the service of something larger than ourselves

Examples of programs that increase Autonomy

• Fedex Days – You have 24 hours to deliver something.
• Google Labs. Enough said.
• ROWE (results-only work environment) – no schedules, mandatory meetings – just get the work done.